Dependency loading in Draw2D

Nowadays web applications are increasingly Javascript dependent and often load these files requires a waste of resources and a considerable slowdown of the system. For this reason it’s highly recommended to use a Javascript loader instead.

A Javascript loader consists of a set of tools that allows you to load Javascript scripts just when you need them. In this way you don’t need to include all files when the page is loaded but you will be able to call the scripts only when they need to be loaded.

But - and this is the bad news - Draw2D didn’t support this yet. Should I changes this?
This is an RFC and the discussion is open